Friday, February 2, 2024

Waydown #23.02.02

Like clockwork (if it's a really shitty clock).


My exclamation from last time about doing fewer blog-zines because I was running out of reviews was a false start. The system might have slowed while I was stuck in what would be only one review for the Swamp Thing books (getting a prominent place next time), but I've already read a stack of other books that will fill at least another issue of this (though I need to actually write them). I just need more to read (and to read more), then to get to the writing, and it's not likely I'll run out of any of that in my lifetime. And I don't see why I can't keep going with that process, putting out a few issues each year (fewer than when we did this bi-monthly). Once I have the writing and editing, the rest is easy. So I might as well keep it going.


I've thought about why I listen to music, and how it's changed over the years, especially lately. There was a time when listening to radio was one of the best ways to discover a new band. You'd hear a song and, for most of our lives, we'd have to wait for the DJ to call out the song's name afterward. You'd have to be patient but it was organic, and for the time spent, you earned learning who the band was and it would probably stick more. From there you might track down the album or wait for them to play it again. A lot of those old ways to find new music have fallen away, like the music magazines in print, but there are new ways, mostly online, and usually so many that the infinite array of choices can be paralyzing. For most of my day I stick with playlists of the stuff I've always listened to, but I'd like to be more adventurous when I turn on a streaming radio channel, usually when I'm roaming around the house without headphones. It used to be Pandora with all my familiar bands, but even that was wearying after a while, especially if I've already been listening to all that stuff. I have to take my lumps for being old, but I can't connect with a lot of music these days, at least not like I used to. And not just because I'm listening to radio differently (though it's all still music (or whatever they're calling "music" these days, grumble mumble)). I've realized that anymore when I turn on a music channel -- Flood FM, KEXP, KCRW, dozens on Soma.fm -- I'm not concerned if I find out about a new band. It's just to have music on, and these stations are usually solid enough to play some consistently great stuff. (For all that's on Soma.fm and for its variety, I'm not sure if I've happened upon even one truly awful song. They're selective when it comes to mainstream '90s). The short version is that it's a lot more background noise, instead of an investigative tool. Sure, of course I can look up a track, wait for the DJ, or Shazam it, but even now there hasn't been much where I've discovered a band and pursued them elsewhere. Most of the new albums I grab to listen to (on Spotify) are bands I already know or got highly rated in year-end-best-of lists -- the latter at least has a chance to turn me on to a new favorite group (though it's been a while). It's a subtle difference between the two, and nothing visible from what I'm doing, but it's maybe made me realize that my music tastes, or how I listen to music, has matured, listening to music for music's sake instead of assuming the next new find is going to change the world (or just mine), while coming to grips that I'm not keeping up with the newest stuff, and I really don't care, though to what end for all this awareness I'm not sure. Maybe if nothing else it means that my choice in music these days is one thing I'm not over-thinking (though this meditation might betray that).


Thursdays have often my days for sorting through boxes of comics for eBay, taking the afternoon to organize and consolidate runs of books and put together sets to sell, which includes taking books out of the bags I've had them in and putting them together in single bags, sometimes up to 25 issues depending on the run and the bag. So I'm taking out the old bags & backings, but not tossing them immediately since I might have need for them later on (bags for single issues that don't go in a set, backings for packing reinforcements, etc.). But it's quickly become a lot of bags & backings to keep. I stored my comics with a lot of bags & backings. This even after consolidating most of my collection's issues into up to four issues a bag, without a backing, according to story arcs or common themes in individual issues, over 25 years ago. I was keeping my comics all together and they were stored in boxes, so I didn't think they needed a lot of reinforcement, and multiple books in a bag was fine as long as they were sealed. Still it was a lot. Out of two boxes I sorted once, I came up with almost half a long-box in bags & backings. So I would surmise that maybe 1/6th of any box of my comics is storing material. I don't even want to think how much that's cost me over the years, even if each set was 15 cents; added up, literally nickel & diming me, could have gone to buying more comics (more fitting material to fill comics boxes with). When the secret math is done, are we going to find out that comics stores make their profits not on the comics themselves but the bags & backings that anal-retentive collectors buy to pack them away?


I probably should have saved the DCs to post later. And I don't even remember why I went ahead with them first. The plan was for DCs then Vertigo then indies/Dark Horse/Image then Marvel, and I'm most of the way to the Marvels. Those I'm saving for last since those will sell the quickest (presumably. Unless keeping all that perpetually in print kills any demand). The indies could have to sit a while before selling so it would have made more sense to put those up first, then the quicker stuff at the end, so it all could all end at the same time (instead of waiting for the slower stuff past the quicker stuff). DCs might go quicker once they announce more movies (I prioritized Outsiders issues featuring Metamorpho once they said he's going to be in Superman Legacy; I'm holding out out for the Nightwing announcement to sell my entire run). You can't even count out the possibility that DC could eventually be on the rise to eclipse Marvel before I'm done with this whole thing. For anything, I should have saved the Batman books for the very end, since those went very quickly (but also for being shortly after the Pattinson flick came out, actually by coincidence), and they're probably perennials. I pride myself on my ability to plan, but this one was uncharted (at least for doing this much). It could have been better, here and there, and that could have been the difference of a few bucks, but I'm still getting rid of a lot of stuff and there's money coming, so that must mean I'm doing something right.


REVIEWS

Beastie Boys Book by Michael Diamond & Adam Horovitz (Penguin Random House). The Beastie Boys do an autobiography the way they’ve done anything: giving the finger to the rules and doing something that entertains them, which somehow, mostly, translates to entertaining their fans which seem to arrive on the same wavelength. It’s a biography like no mold has been made for rock-star biographies, at times purposely seeming to go against what has been established but most of the time just doing what feels right, probably guided by an instinct that will make the culture adjust to it later. It’s a wonder that more biographies haven’t been done like this, nearly like a scrapbook of pictures with text, something like a coffee-table book in the form of a book book. It certainly has the size of a tome of information, but when something is guaranteed to sell, like this would, they can take liberties with whatever they want to do with it. It’s written by Mike D and Ad-Rock, sadly without MCA/Yauch, but while there was probably a team of production artists to put it all together since it’s just a lot of written stories and memories they might even have avoided a ghost-writer (or -writers). It’s mainly a string of anecdotes held together with the narrative of their lives together, sparely going into real personal details of their lives and only when it influences the work, especially early on, since that’s been repaved -- often literally -- in the time since. The Beasties were always guarded about their personal lives, and this book doesn't offer much for that insight especially as it goes further through time, but they know that the fans want the crazy stories, the real appreciators will crave the details, and the critics will approve the context. It creates a solid enough narrative, though as most of these do it leaves out the best stories they must have lived at the heights of their fame, which don’t always match their creative peak or best personal memories, but it’s only a loss when it holds it too close to how the rest of these are constantly done. They don’t even need a redemption arc, except for apologies for the misogynist rants (or fun?) of their early years, and they can’t say they succeeded with their skin intact because they lost a member, even though it was his loss that led them to produce this as a last nail in their legacy. The apologies seem a bit ham-handed, necessary to reconcile their image from decades and various makeovers ago, but one that probably still lingers with plenty of people who only remember them from that peak, and still makes it awkward, especially when they try to sell that it was characters they were playing, even when it was convincing enough to win over the bro-fans who actually could spot a lack of authenticity among their kind. It could even be said that the Beasties helped birth that subculture, but we can hope that those bros grew out of it like the Beasties did. It’s also a tribute to Yauch, probably the most present theme as well as the reference they return to the most, almost constantly, though they have enough wacky stories, also with Yauch, to make it all flow without slavering to the memory.  
It’s a lot of material to cover -- over 30 years worth -- but they do their best to cram as much in as possible, to leave it as the final word on their legacy, as well as that of Yauch’s. It’s an offering to the fans who grew up with them in all their versions, always with a mischievous nature, which translates into the book as well as it could in print. It’s a little too sober to be hilarious all the time or for its only point, but it’s also got as many inside jokes as their songs had and they still did fine with them.
Autobiographies work best when they’re just stories recalled and told, without having to trap a life story within a heavy context, though they do go into what the New York scene was in the early ‘80s that helped create them, enough to give everything after it a solid a foundation and prove they never really left their roots (especially when they have to explain the L.A. years). Still, breezing over personal details (as three people who want to prove how inseparable they were for all the time they were together, who were they when they had to be apart?), they come up with enough for what could have been just an entertaining read but they have to take it a step farther, which helps make it special, just like everything they did (but especially Paul’s Boutique, which in particular gets some detail (as if to keep selling it when it never did)). There’s enough of it that when you get done you could go back and do it all again and realize there was so much that you missed a bunch of it. Mostly it makes you wish that more autobiographies were like this, with so much material, but also how great it would be if more artists took the kinds of creative chances the Beastie Boys did -- the fact that they did when few others would was what made them special, with a legend and spirit that deserves to keep going long after we’re gone, in any medium.
It was enough of a opus that I had to seek the aid of the audiobook to get through it (helped by its huge availability on Overdrive (the library audiobook app, my first stop in looking for books to listen to for free)), but I had the print version to follow along after my walk with it. I might not have bought the book with the audiobook available (it was included in the ticket for the show Ad-Rock and Mike D did for promotion, which was them talking out a few of the stories from it, not really a performance but a representation of the work on stage, and involving Spike Jonze), but I’m glad I got it since they don’t share all the material (or can't, especially with the visual inclusions), though each version works well on its own as its own work. The book of course has all the photos, maybe half the page count total, along with captions and some footnotes that didn’t translate to a reading, as well as a story in comic-strip form (not exactly the “graphic novel” it’s listed as) that works better like that, and maybe a few inside joke details that are thrown in (though the recipes in the cookbook are included in both). The audiobook is just a read-through, of course, but the voice talent is notable: Tim Meadows is a stable and frequent voice; Jon Stewart sounds much more gruff than he is on TV; Amy Poehler represents the humor getting too cute and going too far and falling flat; Chuck D doesn’t yell enough; Kim Gordon does better for this than she did for her own book; Bette Midler stands out as having absolutely no reason to be there, but that lack of fit actually works for how many other elements never fit for the Beasties, and it’s actually kind of really funny that she’s there; Jarvis Cocker also would be a bad fit, except that he’s the voice of their London adventures and there’s maybe no better representation that they could have gotten (since we know Liam Gallagher isn’t much fun); the rest are just a weird mix, but work for being so, and make sense after a bit of looking into (or making up your own reason) why they might be there (unless they’re just fans and grew up with them, which includes a great many people). Even when it’s a breezy read, it’s still a chunk of material, going over three decades of recollections and explanations, so it takes a while to get through, though not dense enough that it always takes too much focus (another factor that made their music work). 

Filth & Grammar by Shelly Bond; Black Crown Quarterly (Black Crown/IDW); Philip J. Bond Greatest Hits (self-published). An extra star just for being the rare book about editing, and for editing comic books. (I’d say the only one but people have a way of checking and calling out on these things. But if there are more, I hope someone will let me know.) Is editing comics just not the sexy job? The point of entry into comics is usually relatively easy, or at least knowing how to do it -- plenty of writers have been made from those who love comics (though that’s not often the only necessary qualification) -- and everyone wants to be a writer, to create and guide and realize the story. Not nearly as may fans want to be the person-behind-the-person even though -- big secret -- they often do as much creating and guiding and realizing for the story. Editors are generally much more quiet than writers (comparatively), or they’re so overworked they don’t have the time to promote themselves so heavily, but there’s still plenty of responsibility for making comics in the job. Finally there’s a book to pull back the curtain and get into the grit of editing and putting together and producing a comic book. The book also strives to be a fun read, with plenty of graphic design to break up what could have been barges of dry text, appropriate to a graphic medium, and a few examples of producing the kind of material it’s teaching about. Bond has been the uncommon celebrity in comics not credited with writing or drawing the books and a personality that came out of the bullpen of DC’s Vertigo books (at least she was a notable figure to me since I bought so many of the books she edited) and she’s as capable as anyone of turning that personality into a voice for the book which is probably the most appropriate thing she could produce. It gets into the details of the path of creating a printed comic story mostly from the genesis of it, with a few tricks, then throws in enough comics stories that it could be mistaken for its own graphic novel. Unfortunately, the book is preoccupied with doing double duty -- informative and entertaining -- when either would have been most effective for concentrating on it. Since it’s supposed to be about editing, that’s the side we’ll take. In the space of some of the pages of stories about Bond herself could have been more technical details (like actually getting a book to press and what happens after it leaves the editor’s hands) or more testimonials from comics creators, though what's there only shows that more would have been great.
It’s also preoccupied with Peter Milligan, as if he’s a writer god that deigns the book with his presence. Bond helped make Milligan, for all the Vertigo work he got, and she stuck with him (later with him along for Black Crown), so his being around is no surprise, but he gets such reverence -- including an illustrated strip of a trip he took, which doesn’t connect to editing comics -- that it wants it to be easy to forget that after the Vertigo stuff and a few minor mutant books for Marvel, and owing his greatest ascension to the period when comics in general were popular but not necessarily from an interest in dark, creepy stuff if it wasn’t Sandman, Milligan actually wasn’t the name that this book assumes everyone thinks he is. Better to have kept name-dropping knowing Neil Gaiman (which actually does work).
It would be a disappointment for Phillip Bond fans, which is a shock seeing as the Bonds are a couple. You’d think she would have gotten a deal on him, for more than just a cover. The nepotism would have been readily forgiven to get more work for it out of him. Hopefully his absence is because he’s too busy working on new, great projects we’ll get or she wanted the challenge of working with an artist who could use the exposure.
It also could have used a copy edit, which would be acceptable for a small-press book, except that it’s about editing, including being a copy-editor, and/or being a person who could hire a copy editor. Notably it also missed one of Grant Morrison’s pronoun references, which could have been fatal (for the keen-eyes that most comics readers have, and because Morrison knows magic).
The biggest failure of the book is keeping up with the current editing methods, which surely don’t include as much paper and red ink as they used to (and as much as she refers to). To be fair, Bond seems in a transition between the worlds of analog and digital, some years very late,  stuck in her traditional ways when there are certainly newer methods available and likely more widely used. You have to go with what works but there’s also the progress of technology, and starts from behind if anyone uses the knowledge in this book to try to get a gig. There’s certainly plenty in the book that is universal, particularly dealing with talent and grammar issues, but the instruction may not be fit for modern practices as much as a legend like Bond would like to be able to teach. Her methods are classic and certainly they’ve worked, but they may not be so effective for today (except as base knowledge to eventually learn more). (Though maybe this leaves a door open for a digital version of the book (or a book about making a digital version).)
Bond also wraps it up in her own personality with fashion and ‘90s Britpop, which I can identify with but it must be limiting for anyone born after that era (though the current nostalgia trend might help sell it) or with interests not so narrow and expressive. Surely there’s more to gain about editing comics, but it takes a little more digging than it should, though that same thing makes it an enjoyable read done sequentially. It tries desperately to not be a textbook, though it could have been more effective as one, seeing as there’s a dearth of anything else with comparative information.
Maybe Bone will do an updated version later that will be more of the hard nails of info, after getting the graphic, user-friendly version out of the way. She has now established herself as the high scholar of comics editors (and why would anyone bother to argue? It never seems like there were enough who didn’t stay in it that cared enough to be concerned with that world after they left the day-to-day function, and those still in might have the wisdom to look up to her). This surely isn’t the first and last word on comics editing, since the technology progresses and the norms and standards and trends of the medium and its contents have surely changed even since this was published. Hopefully Bond won’t stop being a presence in comics and in instruction in general. I'm curious what she'll do in the future, especially for passing on the wisdom of (comics) editing (if someone tells me. It's too easy to miss Kickstarter projects and I found out about this one only by chance).


Black Crown Quarterly was just another purchase from the comics shop just to buy something, with a commitment of at most every three months (as per the title) and, being a magazine, ideally without the obligation to the rest of the line. Picking up the contents from casually paging through it, there were clearly some articles that didn’t need to rely on the other comics coming out, and some fresh P. Bond art at the least. I never intended to pick up any of the rest of the series in the line unless there were any that really broke out, but it all never took off then ended before I got around to it, for the most part. This magazine is more of a zine, with a lot of random stuff, plenty of inside jokes and ephemera, the kind of stuff we used to photo-copy late at night at work and staple together, but here with production and printing values enough to demand $7.99 for one of the issues (all dissimilarly priced, which probably drove the shops crazy, beyond asking $8 for any of them). It's in the service of the other comics in the imprint, with veins running through it strong enough to feel like you might be missing out by only getting (even when that should be enough). Probably a fine addendum for those getting the other series, but such a range of stuff that making it all go together would be a contrivance. And within the year of these four issues, there were only a handful of titles available, so it was a limited expanse. The line was headed by S. Bond, noted Vertigo editor and someone who got some of the best work out of Grant Morrison, but the best she can pull here is Peter Milligan and the Hernandez bro who isn’t Jaime. Glancing over the material in these pages, the creators she got could have been good enough, if they also sold (and Milligan didn't have characters that could have sold without him). It’s just baffling to figure out who all of it was for. Their interest is Brit pop-culture circa 1989, not a high point in global lifestyle, and over 30 years ago. That comes to a fine point with boasting being chummy with a band from the time that even I didn’t know; it couldn’t have been difficult to give those former local stars (it would be rude to say “has-beens”) a gig doing a few pages in a comic and fawning over them like they were Oasis. Maybe I would have bought this all if the world was caught up in another quality British invasion but as it is this is just misplaced nostalgia that would be hard to relate to -- if it doesn’t work for me of all people I can’t imagine anyone I have ever known that would be drawn in. But maybe they’re some good books and if they made it into collections and into the library maybe I’d come across them eventually. At least they weren’t making grand plans to keep putting out titles (either some hard-earned caution or knowing the ax was not long in coming from when the first numbers came in). For the magazine itself, there’s an ongoing story (by no one I know) that threads through the issue and could almost make them worth the price. It encapsulates the book itself, being a spine for the other stories, which somehow all meet in this same street in a shared world, but the story itself has richly-drawn and -visualized characters, enough that it’s a shame the line didn’t keep going just for that. Unfortunately, the other stories don’t fare nearly as well, with or without the support of being of a full series elsewhere, the previews are useless if you’re already getting the other books (which is probably most of who would pick up this one, since there’s not much reason unless you’re committed to the whole line), the interviews are piffle, the clever filler isn’t clever enough to be more than filler, and there’s not much more than what it’s all so self-involved to be. But one of the stories has P. Bond art. The only great declaration the whole line had is that it was under IDW’s umbrella, maybe as an effort to show their range as a publisher of more than just comics for cartoons from the ‘80s and Steve Niles, but it then ends up being an imprint they picked up then let go like it was anything else.


I count myself lucky that my shop (House of Secrets in Burbank) bothered to stock any of the issues (though maybe not hard to consider, seeing that they have a thing for Brit-related tangents and that the Bonds have been there). But they also made the Phillip Bond sketchbook available and I have what might be a very rare copy. It's just an assembly of pictures like any other sketchbook, with a very loose theme that generally matches whatever interest an artist can sustain, here British mod culture and kitschy space-age facades, with a few Batgirls tossed in. No personal sketches or what would be inside jokes with anyone else, and nothing done quicker than the usual consideration Bond would submit for publication, and that stuff would have been fun, but there's also no junk to fill up extra pages (when they're already pricey enough). It's all lovely stuff, especially in black & white then some with pops of color, but it's limited, and doesn't reach to the more dazzling stuff he did in printed comics with storytelling, especially what Morrison pushed him (or left him) to do. I'm not usually a fan of overly cartoon-y comics art, but something about Bond's work has always struck me, maybe that it's the rare cartoon-y art that can stand among the more traditional calls for bold superhero images or moody, atmospheric stuff (in the case of his time frequently at Vertigo (actually being worthy of an easy exploit of a relationship there)) or that his bolder, simpler lines set off a range of emotions and moods his art can express. 
I've bought plenty of sketchbooks, though I'd generally tend to stay away from them, since they're usually expensive and not with the kind of stuff I usually look for in a comic. If there's no story, there's no reason to not breeze through any of them, glance at pretty pictures and move on, and that might not make up the price. But I'll make an exception to get any work by friends, no matter the cost, and while I can't say I'm as close to P. Bond, he did a favor for me that I will feel obligated to repay forever more, so I'll pick up what I can by him, even if -- especially if -- it's a tiny project he published himself (maybe literally, by hand) just to put more of his singular and accessible work into the world.


Stray Bullets Uber Alles Edition (Image). I’m not entirely convinced these omnibus editions are meant to actually be read. Yeah, they’re great as a collection of material, looking great on a shelf (also pursuing some legitimacy over thinner books that could be disregarded as traditional, juvenile comic books), and could be used as a weapon to bludgeon someone savagely, but they’re unwieldy when treated like a conventional book, and they’re often hard (and plenty heavy) to prop up on your belly when laying on the couch. Also, you’re responsible for that entire run in your hands, which could make it far too easy to damage in all the time it takes to read, and these are often not small investments for such a volume, especially with the premium placed on these big collections (as opposed to trades that often go at discounts (most of the ones in my collection have been half-offs that I’ve come across randomly)). But when this came out I had to have the omnibus treatment, to finally validate my love for the series as well as have them all in one place, in a book that will probably last on my bookcase longer than most, even over the  original issues I had (by my last count some years ago; one of the few series that I truly kept up with (for a series consistent enough to allow anyone to do that)). The book came out at ground zero of my burgeoning love for crime fiction in the mid-’90s, and when I started getting old enough to truly appreciate it, and a good time for all the crime-fiction material that was coming out, even if a lot of it was rip-offs of Pulp Fiction that were either too quirky or not quirky enough, and in comics mostly anyone scavenging Sin City (which wasn’t even yet on its ascent to the movie that would open up a whole new audience, and might even have spawned some cool rip-offs if any could be made without being far too obvious). Cashing in on a black & white craze must have seemed enticing at the time, as it would also be cheaper and easier to produce without having to rely on color, though pretty much all of the rest of that crime-fiction fad was trash and that’s why it didn’t last. But Stray Bullets came out of the gate as something special, and it got to keep going because it was quality (also due to Lapham’s tenacity during some inevitably dark times, being a purely indie book when comics sales from that time imploded then got worse). It even got a shout from Wizard Magazine, but the hope would be that it didn’t need shallow, fair-weather promotion to find its audience and wild success wouldn’t ruin it. From the beginning it was a thrill ride, gritty because it was too easy to relate to the grimy stuff in the real world (at least more than superheroes), fresh by being crime-fiction but never having to do with private detectives or police officers (at least not as good guys), raw by being from a writer/artist with a single vision, and fun sometimes in spite of itself. Lapham's ascent came from superheroes and Jim Shooter, but seeing his mastery of the comics form in this book makes it seem like that was a rough try-out from 100 years ago. He establishes a rule -- page count, consistent panel grid, consistent amount of ink on a page -- along with unconventional elements -- non-linear timelines, the same sign-off “THE END...” whether it’s conclusive or not -- then he sticks to them, in storytelling so measured that it’s almost disconcerting (or just showing how lazy other creators can be when they change their own formats for a cheap, forgettable thrill). The consistent storytelling is the juxtaposition to what’s within the panels, which is usually a wild adventure that always feels like it could go anywhere since Lapham is making it up as he goes along, which is impossible since it’s all so evenly paced and always fits the format to a tee. Any perceived false move is surely an aspect to the story, usually with pacing, and even in negative space there’s something to see. 
On accident I saw someone mention on Goodreads that the whole thing is really Ginny’s story, which doesn’t seem right when so many issues especially near the beginning are about so many other characters, which it often goes to lengths to round out, and her introduction is a long-running background character, but only as the series goes along becomes clear, and maybe even Lapham realized that as he was going along too. She’s not the most interesting character (until a while) but only because Lapham runs so many other compelling personalities through the narrative (though usually to meet a tragic end). He doesn’t skimp on the violence either, being that he had no limits with his small press save for the ones he instituted himself (and again, very few), and while it’s never porn and minimal (but always surprising) nudity, there’s some sex (notable for comparing to how little there is in any other comics (that aren’t expressly porn)), which is often its own horror for being a reflection on some of scuzzier flashes of real life, and seeing such situations in the safe space of a comic strip. Lapham pushes the envelopes and challenges what’s been in comics and even what should be in comics, but he’s always a skilled touch and it’s always a compelling story that moves at a steady clip. There are plenty of clever bits and some laugh-out-loud parts, balanced by some moving moments.
One of the funnest elements of the early days of the series was a non-linear narrative, and with single issues how they could be rearranged to also accommodate a chronological telling, being that they were published in an order that was anything but. (In an early issue of my zine for the Legends APA I included the chrono order for what was out at that time as part of my review or whatever I was saying about the series (a rave, of course)). Being in a collected volume forces the order to what Lapham chooses, which removes that element of choice, but he can’t be blamed for putting out a collection -- a revenue opportunity for material he’s already produced, and could only help to keep new issues coming -- and picking some kind of order to put them in as a necessity. That’s even more an issue if it ever was in the omnibus, which puts the entire series in order, from beginning to end, completely traditional. And maybe there’s little to gain from a chronological order anyway, with a disruption of a multi-act structure and driving to a story arc climax, but it’s just as likely that Lapham was doing it issue-to-issue, a narrative most immediately concerned with its current issue, and putting them together relative to the other ones was up to anyone else. And he dropped that conceit anyway before long and defaulted to a straight chronological order without getting tricky with it (surely less of a headache for him). (And I’m not sure if I even put those issues in chrono order to see how and if they were different anyway. Maybe it was just the fact that it could be done, and to appreciate that anyone would go to the trouble to do such a thing (even if it might have been yet another lift from Pulp Fiction, and luckily went away when all the other shallow interests in pop-crime-fiction also disappeared (for the most part)). 
This volume is Lapham’s magnum opus, over whatever he did for Marvel and DC and new series for Vertigo, which never drew me in since I only wanted to see more Stray Bullets, and its great heights would make anything else a disappointment (especially when seeing how much better he could do his favored genre better than superheroes). To see your entire life’s greatest work in one volume could be disconcerting, that it’s only that many issues (even though it makes for a life-threatening block of matter). He’s done more, including a sequel series (for which I was getting as they came out for a while, maybe out of habit but probably more for a misguided fantasy that I would read them and keep up with the new issues like I did back i the day), and there’s the hope that it’s anywhere near this series (though challenged that it could reach those heights, even if faith in Lapham shouldn’t have to waver, after what he’s done). Maybe it will even make for an omnibus that deserves to sit beside the original on the shelf. Or could go in the other hand for twice as effective a physical assault (if it’s not entirely unwieldy to lift two at a time). Though thinking about it now, it might have been Lapham’s intention in making a story about violence in everyday life to take the physical form of a weapon. The whole thing operates on a lot of levels, like the best art (not weapons)).

Persepolis (Pantheon). My kid checked this out from the library then promptly lost it and it was gone literally for years. Long enough that the library let me keep looking for it (already a hefty fine) then went into the pandemic when they might have wiped the slate clean. Then she suddenly found it (in an old backpack or something) and I just happened to be there to remember that it wasn’t ours, and I could finally return it (and face the consequences/fine). But I figured if I was going to pay it anyway, maybe I already reached a maximum and I might as well read it. For as much acclaim as it got, it’s a good book. It’s a series of short stories in graphic form, close to cartoons except for some very serious subject matter. It’s an auto-bio about an Iranian girl living through her country’s revolution, an extraordinary situation except that she had nothing to compare it to. It’s more vignettes of high points from her adolescence, rather than a deliberate accounting of the conflicts going on around her, though there’s enough context to show what she and that part of the world were going through. It’s a simple memoir but not simplistic, as her life was filled with the terror of living inside a war, and her yearning to fight against their oppressors as an activist, in a place where even a suggestion of such an action would be subsumed brutally, and perhaps not even sparing a child. It’s touching and accessible, not distant just because it’s a different culture from decades ago. There are plenty of elements that are common to kids and what they want in life, especially ambitious ones like this girl, but of course the fact that she was living in the middle of a war makes it an affecting story. The style of cartooning is so basic as to be welcoming, though there are a few disconcerting, graphic scenes that make it surprising that this can be a kids’ section at the library, much less allowed in school. We’re living in a time when banning books is a hot topic and there could be a case made against this one, but hopefully its merits outweigh its seeming offenses.

Neil Gaiman’s Midnight Days (DC/Vertigo). DC doesn’t always do a lot of odds n’ sods, but when they have a creator who did work for them then became a really big name (especially in other fields), they’d be fools not to. And it would be Gaiman who could have a collection that has such a variety of stories. Not that the shorts in this one go outside the usual supernatural realm since they’re all Vertigo work (so not being complete, since Gaiman surely did at least one Batman story back then), but there are a couple back-up stories, an annual, and a full-length crossover collaboration where he didn’t even do the full thing, and whatever he did for the finished products, they mostly all shine. For length and recognition, the centerpiece would be the Swamp Thing Annual, which is also the weakest of the works, being before he got a firm grip on how he could fit the weirder DC properties into the main universe, and reads as a fill-in story with obscure characters (who only followed to get resurrected a few more times after this). Along with a few other shorts it’s Swamp Thing material following Alan Moore’s run on the book, when anyone was smart enough to try to not emulate Moore but could pick up some pieces, which are the richest elements used, and a few years later, just to show the influence. They’re inconsequential, probably just Gaiman getting his feet wet, but one has art by Mignola, with the artist still at DC (which feels like it should be rare but he actually did quite a bit) and in the uncommon foray into obtuse stuff (drawing a lot of trees and foliage, but beautifully), showing a collaboration between the two icons that would not only be too singular but mind-boggling that they would ever get to match up, but such was the slot-machine pairing to put them together (though credit the editor with the foresight to get something from both of them, and together). The Sandman crossover -- with the real Sandman, and filling in a sliver of continuity as well -- is a treat, at the end of the book, seemingly being the main event after the preamble of the other stories. I read that book back when I was into Sandman Mystery Theater (since it was another Vertigo book (my comics obsession, if it wasn’t Swamp Thing)) and I got more out of it this time. Even though it’s over-textured like most of Gaiman’s work, it’s also easy to pick out his touch on it, while Wagner matches it (not on the same level but in doing the plot for Gaiman’s scripts), then some evocative Kristiansen art. (I had a T-shirt from that story that helped lead to meeting a good friend I still have to this day.) Thrown in almost as an after-thought is a Hellblazer story that was purposely and admittedly done as a fill-in, which slips in the magic of being one of the best Hellblazer stories ever done. It’s not a surprise that it would be Gaiman who did it, and got the character exactly right without even living with Constantine for long, but it’s also a story that works for being just the right length -- exactly one issue -- and concisely evoking the creepiness of that character’s world, and London in any world. It doesn’t even need the rare interior, lined art by McKean, but it’s a treat and a surprise that this even existed (and will likely stay in print somewhere, if not here), another of their collaborations that brings out the best in both creators.
It’s all a side-show to the main event Vertigo books (mostly before Vertigo was even so named), but mainly a warm-up to Gaiman changing everything forever more with The Sandman just around the corner from most of these, which pulls the book to the context of being some minor stories before the big one hit. Even for a completist it’s a collection of good stories that unfortunately need some explanation for how they fit in with other series (the one connection to The Sandman being a very subtle one, and not essential for that series, but classy in its respectful distance from the larger lore (and Gaiman’s greediness to keep anyone else from being active with the character, and DC complying). The bonus is Gaiman writing some short introductions to each story, not for context but just his personal background for writing them, which is welcome trivia (if only to know, in the author’s words, how committed he was to all this stuff at one time. (Not that he has gone far from comics, but it’s fondly reminiscent of a time when each month boasted a fresh Gaiman work, with pictures.))

Studio Space (Image). The hope for this thick, oversized book would be a look at the comics artists’ studio spaces (as it says in the title) and a talk about their technical processes and work habits for producing what they’ve done. They’re all comics legends, and even the ones more unfamiliar to American readers display the kind of amazing work that got them acclaim elsewhere. A look inside their work space would be a great idea for a book, if a bit niche (it’s interesting to me, so I’d like to presume that could extend to others), but it’s not really that thing. It’s mostly a collection of interviews with these artists, without getting too deep into anything technical. But they’re all icons in the field, and mostly old, so they have experiences to share and that’s as valuable here as it would be anywhere. Artists get a share of attention, rarely as much as writers, but many of these (men, they’re all men) have been big enough to also get to be writers, and even some of them have written exclusively and not ruined their names, so they have a few things to say. There’s even some wisdom (in particular and maybe surprisingly, Adam Hughes espoused a lot of what he’s learned, and succinctly). But mostly it’s just them talking, giving some of their personal histories and high points of what they’ve done artistically, and of course a selection of their visual work, but as these things usually are, never nearly enough (though to say it’s also not any of their best stuff, as these guys have been around for years, it would be hard to even fit the room they’re given with the best of what they’ve done). There might be slightly more attention to technical aspects than in other, casual interviews, but it’s missing the concentration on it that could have made this volume special (or at least set it off from any other collection of interviews). The only particular prize in that respect is a photo of their work space at the beginning of each artist’s section, but it’s a brief, albeit visual, glimpse of their process, holding a plethora of answered questions about their tools and how they work there. (And, yes, Jim Lee, we knew you would have a studio with a view.) It’s still a decent volume for being just interviews, but maybe its best asset is being an assembly of comics art legends of the time, in 2008, enshrined in print for the respect they earned. This might not have been particularly special at any other time, but since this was published we've lost a few of those artists and haven't had much in the way of new talent to hope to replace them. For anyone with an interest in comics art up to the last 15 years, it can be an enriching book with a sampling of a lot of great art and experiences; for those more interested in the time since then it could be hard to scare up the same caliber of talent, and probably not in print, and those intro photos would probably be the same shots of Macs and Wacom tablets -- not that that’s a bad thing or a regret for the progress of technology, simply a lament for a time and names gone by and the difficulty in capturing the power of a legend in a manner befitting who they are and what they’ve done.

Star Wars Special: C-3PO (The Phantom Limb) (Marvel). This could have been any character and I still would have bought it for the Robinson/Harris reunion. Probably. I don’t follow either of their work like I used to but neither of them have done Starman together in a long time too. This book doesn’t replicate the same synergy they once shared, or even the energy, but even as good as Starman was it was more like two creators that had the stuff to be great, early enough to know what they could really do and had the electricity to make up for it; they were on their ways to being masters but their imperfections were usually exciting attempts. Now it’s years later and this is another work-for-hire piece that just coincidentally put both of them on at the same time, lined up by luck like a slot machine. Anyone tried to make a big deal whenever Claremont and Byrne worked on the same project together but you know it wasn’t a true collaboration like they once had (and brought out a greater sum than their parts). This is a done-in-one story, self-contained but nothing special besides getting these two talents together to do another story. Either of their work was at worst mildly bland when it was purely for a check, frustrating only from the heights they scaled when they were personally invested something. Harris’s work was rarely so fluid but now it’s just heavy and thick; Robinson's superheroes weren’t always so exciting and this story hedges closer to that than a more personal, indie work. But it’s also C3PO being a lame character -- at most the doofy comic relief of a group, and just irritating without the balance of better characters around him (it?). It would be difficult to do any separate story with him, even by great talents, and it only gets to happen because he’s so recognizable among the Star Wars characters. I was interested in the Marvel SW comics for a little while (but never read the ones I got for nieces). I’d assume many of the stories are mostly self-contained since Marvel wouldn’t want to scare off casual readers by walling up their own continuity in addition to what was from the movies, but they did plenty of one-offs and limited series of all the major SW characters that we’d like to assume aren’t connected to anything but what we know from the movies. There’s surely more than that, and the books are successful enough that they can keep making plenty more, and those will have to develop their own continuities (also, because Marvel). But maybe a few are on their own and good enough for a read (maybe even better than some of the movies, or at least ready (and able) to take more chances). By this point you can just choose your favorite character and get a grip of stories that Marvel has done in the Disney-owned resurgence. I have the Lando mini-series (which could also be a try-out to see if I want to track down Soule’s other stories -- particularly his Daredevil run). There might be some great stuff by creators who actually, finally have a shot at these beloved characters, and maybe even Marvel will get to acquire whatever decent stuff that Dark Horse did if Dark Horse get deeper in financial straits. Also easy enough to disregard headlining characters outside of the movies -- let them have their own complicated continuities if it doesn’t connect to the characters we know and want to read about. And also C3PO.

Ultimate Power (Marvel). More research on the Squadron Supreme (since revealed as brain-washed bad guys in my Marvel Heroic RPG) since otherwise I wouldn’t have bothered with this. There's no problem with Marvel’s concept of the Ultimate Universe, as an entry point for new readers to their heroes without all the continuity, which was flawed from the start (being that continuity builds from the first issue, soon to be overwhelming and back where the original Marvel Universe they were trying to escape was). It was only a matter of time that it would fall and be folded into the main Marvel Universe (though showing some surprising restraint when they only took one character, possibly the one good one created from that whole thing (meaning they didn’t change the original heroes they rebooted so much)). As it was this was bringing the Squadron Supreme into yet another universe to see if they would work there, and unsurprisingly they didn’t, and it led to an inconsequential mini-series that they probably tried to coax into an event (though surprisingly contained in this series and not spewing into as many crossovers as they could poop out). Knowing it would be too tangential for anyone to care, since the most unmoveable comics readers actually do care (too much) about the continuity and it’s hard to rope new readers that don’t have the attention span for big event series, they flipped tt into a book with all Greg Land interior art, a rarity since all that photo reference takes so long, a feat to get him for a full book, not for him as much as whatever editor had to schedule it. The fact that they had three writers may not have been for splitting those creators reconceiving these characters and shepherding the Ultimate Universe, but for dividing writing chores into smaller amounts so they had to commit less to. Getting Jeph Loeb was, for once, a clever move, being that he writes for the artist and leaves as much room for art as possible (even if there's none in his writing)  So the book is a quick read, deferring to the art as much as it can, though, matching Loeb’s pace, minimizing how Bendis would usually be wordy and Straczynski would usually be good. Of course there’s something about crossing over dimensions -- about the multiverse without saying so (since we only had to be sick of it in the comics back then) -- and doing anything to give the Squadron Supreme another chance to work, even paving over the Marvel Universe version with the Supreme Power batch. Even when they still don’t work, maybe there was hope that they would get shuffled into the Marvel Universe and happen again, but Robinson cut that off when he just sampled the failed versions (which is all of them) and mixed them into one, doing as much with anything that made the concept work, and it still didn’t. They tried again after that and they’ll  try again and again. I won’t be so cynical as to expect it to fail yet again -- though it’s a pattern by this point -- but it could take more than an alternate-universe story in a book destined for the half-off bin at the used bookstore. The Marvel Universe (any version) doesn’t need yet more played-straight superheroes from two generations ago. Maybe it’s time to risk the lawsuit from DC and go back to the original concept and make them the evil Justice League running rampant in the MU. Unless they already did that again and it failed again. Maybe the team will work in a table-top role-playing game played over message boards.

Back Issue #82. I almost wish I could get all the magazines. I love to read the behind-the-scenes articles and hidden histories and unreleased material and interviews with creators, and Back Issue magazine turns up enough of those goods to give a lasting value to print. Even better that they apply a theme to each issue, concentrating interests while giving some tangential material that might also have some use, while making it clear which issues could or couldn’t be of interest, but there are enough of them and with so many themes for the biggest comics fans that they won’t be hurting for an audience that picks n’ chooses. Even a casual fan could find a lot of these issues interesting, and could get even more new (to them) information from them. They’re also good reads, with research deeper than most (at least farther than Wizard ever went) and knowing who they’re writing for. But I read little enough that being a regular subscriber to these would almost completely push out whatever bandwidth I have for reading my biggest interest -- the comics themselves -- which is why I’m drawn toward the magazine in the first place. And apparently my tastes in comics and comics history is broad enough that I can find something in most every issue. I don’t think I’ve found too many issues that wouldn’t have a lot for me. It’s not even a passing good idea to disregard issues assuming they wouldn't have every article of particular interest to me, since I could wind up with something like an issue with features on Secret Wars (including the toys), Crisis on Infinite Earths/Legends, and the classic JLA/JSA team-ups, all of which go straight to my comics-fan heart. I might have even put my nose up at an issue dedicated to the Uber-Corporate Mega-Event Crossovers, but the inner contents betray me and I couldn’t leave it, for fear that I couldn’t find all that info again. The John Byrne cover featuring the JLA and the Avengers, even if it's been done before (though my amateurs) didn’t hurt. And the issue delivered, with all those features as well as a couple more that just came as added value, including a letters page that picked up a past conversation I wasn’t even in but could still pull material from on its own. Maybe just putting the biggest stuff from Marvel & DC from the mid-’80s -- arguably my most rabid fanboy days (at least my biggest interest in hindsight) -- would have been enough in any venue. It’s just a bonus that it's as solid in reporting and writing as it could get in this publication.
It’s harder for me to come across these issues anymore -- unless they’ve already covered every possible combination of themes possible to draw from comics (until they start remixing those into even more concentrated collections or books) -- so that leaves me more time for reading the covered material at its source (or, more likely, doing other things I have to do). And this might be the most fan-boyish issue possible to get, as it connects to so many events that me or a contemporary might be most rabid about, but what are the chances that I could be so interested in such a high percentage of the stories in another issue (actually, quite high, but if it’s not higher then it’s another indication that I need to go farther with the comics and not go backwards with supplementary material).


My Top Albums of 2023:
10. The Price of Progress- the Hold Steady.
9. Did You Know That There's a Tunnel Under Ocean Blvd- Lana del Rey.
8. Cousin- Wilco.
7. i/o- Peter Gabriel.
6. Hackney Diamonds- the Rolling Stones.
5. First Two Pages of Frankenstein- the National.
4. The Record- Boygenuis.
3. Guts- Olivia Rodrigo.
2. The Ballad of Darren- Blur.
1. Midnights- Taylor Swift.


My Top R.E.M. Songs of All Time:
20. "Star 69"
19. "Finest Worksong"
18. "It's The End Of The World As We Know It (And I Feel Fine)"
17 "Begin The Begin"
16. "(Don’t Go Back to) Rockville"
15. "Driver 8"
14. "Electrolite"
13. "Drive"
12. "Leave"
11. "Orange Crush"
10. "How the West was Won (and Where It Got Us)"
9. "Near Wild Heaven"
8. "Fall on Me"
7. "Crazy"
6. "The Great Beyond (original mix)"
5. "Texarkana"
4. "So. Central Rain"
3. "Diminished"
2. "Radio Song"
1. "Lightnin' Hopkins"



RAVES

Cereal (as comfort food). I stopped eating cereal about 12 years ago, when I joined the gym and cut back on super-processed food (in theory, at least, if not in practice). Of course there was the sugary cereal I knew wasn't good idea, but I ran the gamut up to the stuff I thought was healthy, because it was grains n' wheat n' whatever, but it's all more processed than anything. This after I probably had a bowl of cereal every day of my entire life up to then, if not as breakfast then as dinner, or a snack, or maybe my only meal of the day. But it had to go, along with milk (even if it was non-fat, which had its own issues). I might still have a bowl at my parents' house (there's always a jumbo container of Frosted Flakes among the other bad ideas in their massive pantry), but even that is maybe twice a year (and enough of a bad idea -- getting dizzy after consuming all that sugar -- that it sours me from the idea for quite a while after). And I got back into having a bowl of cereal as a snack many nights at the beginning of the pandemic as a treat, but even that was the same bad idea when my brain got clouded and the weight was packing on. Now, after a few years, I might have some if we have some milk to get rid (after getting some to use only a little in a recipe). I keep a box of Raisin Bran or Grape Nuts, and it was a comfort recently when I was ill for a few days. It's not my go-to-anymore, and certainly doesn't replace dinner (or have to), but it's nice to have as a back-up, and a treat to remind me of early days when I didn't have to think about how bad it actually is.

Late-night talk shows. It started with the TV defaulting to the 10 o' clock news after we got done watching a show and before we went to bed, and maybe leaving it on Channel 11 (the Fox network) for it to be ready when Sweetie got up the next morning. Then we actually left the sound on, then eventually had it on for progressively longer minutes, maybe catching up on some local news stories. Then it became actually maybe watching some then much of the broadcast, not as destination viewing but because it was on and that was easier, especially if it was just running in the background. Then, after we moved and during the pandemic, Sweetie started working later so I'd have it on just to have something on, since I don't care to watch TV but it was nice to have active images for a distraction while I was doing stuff on the computer on the couch. Then as Sweetie started working even later it also became putting on the 11 o'clock news on Channel 7 (ABC), and that ran into Kimmel (not at all "LIve!") so I would leave that on, first just for the monologue, if something from a skit caught my eye, then later watching more if he had a good guest. Then that became watching more of his show if he had a good second guest but, more likely, a good musical guest, so it could be much of the show, if not all. Then, when Sweetie was done with work and could rest and watch with me, we might get more picky, flipping when Kimmel hit a commercial, to Fallon (our alternative if Kimmel was a rerun), then eventually to Colbert if both of those struck out. (And the first time switching to Colbert was with The Talking Heads as guests, so he was legit for me, for never having watched his show before.) Then sometimes lingering (especially if Sweetie was up even later) to Meyers, which is actually the best of the night, for at least the beginning and "A Closer Look". Kimmel is a little goofy but has class, and pulls some great guests and local flavor for being in Hollywood; Fallon is really goofy but that's his thing and sometimes he can actually make it fun when it's not stupid, even recalling some of his SNL work, which gets him a pass. He also has The Roots, which would be enough; Colbert is stiff and goes from goofy to stupid too easily, but he can engage with guests and usually gives more time with them, and is able to live off the fumes of Letterman (whose early CBS days were the last time I watched non-SNL late-night TV); Meyers has by far the best writing, and a casual nature that he can have more fun and do more while being on a lower rung, which works best for him and even sets him off from his SNL era. I have yet to get to the end of a Meyers show (though I'm certainly up at that time (and beyond) since that's when I do my writing and reading before bed). I'm resisting making it a habit, going as far as not even looking up who the guests will be for that night, and I'm often mildly enthusiastic for nights with uninteresting guests or reruns so I can get more writing in. I feel a kinship with anyone who's up as late as me (even if it means they're plagued with insomnia, the late shift, or a baby). (Note: Since I started writing this I updated it about three times as my night became more entwined with the shows being on while I worked on tasks. It became a habit.) Update: Then I started going to bed at 1, with my day's last hour for reading instead of watching TV, so we're now only getting those shows to about the first commercial. Which also means no "A Closer Look" at all. Update update: Then I found the new "A Closer Look"s on YouTube, so we're watching that again.


Again, getting it now because I have a bunch more planned for the next one. And getting tired of this one sitting on my computer. But whatever it is to get it done and out, here it is.


Bonus track:
I had to write a short story for a writing evaluation. It was testing for data annotation (guiding AI)  so I probably did more than was necessary, but it's writing and I like how it turned out.
Please write a short story of 5-7 or more sentences about a green dancing Octopus with PhD in English Lit. Set the story in Sam Bankman-Fried's FTX offices on November 8, 2022. 
This is what seven years to get a PhD gets me?, Jack thought as he reached across his side of the cubicle for his coffee mug half-empty with cold peppermint tea. Keep telling yourself they hired you for your extensive knowledge of the intricacies of BEOWULF and not for being colored such a brilliant shade of green, somewhere between the neon hue of He-Man slime and the real slime he found every morning at the bottom of the Bahama water (overrated) on the way to work. At best he was a drone, just a tiny step above AI but legally required to take breaks; at worst he was the best decoration the office had. At least if he was AI he’d be destroying civilization by the end of the year, and that would be something to do. One arm lowered the mug to take a sip; another scratched the top of his head, not because it itched but just out of habit; another scratched his butt, because it itched; one tapped the sole area of the desk that wasn't covered in TPS reports but Gretchen must have been out since she wasn't on the other side of the cube wall to complain; two pushed up his body to make yet another futile attempt to get comfortable in these Godforsaken chairs; another recoiled after getting too close to Jim because touching another co-worker without explicit, written permission was grounds for dismissal, according to human resources, and he needed the job for his student loans; another clicked away from the pics of bad prom bitches to reveal his solitaire game (since these computers were stuck in 1997).
"Hey, you see this?" Jim called backward over his shoulder. “After FTX’ -- that’s what they call us, right? -- ‘sees $6bn in customer withdrawals’ -- blah, blah, blah -- ‘Binance boss Changpeng Zhao’ -- shaow, shao, shaoh, I can never get that right -- ‘says the company has signed a nonbinding agreement to buy FTX’s non-US unit.’ So we're getting bought. By... 'Binance’? Never heard of it."
Jack didn't reply since his orifices weren't used for speaking.
"We're either gonna get rich," Jim said, not turning around. "Or we'll lose our jobs."
Jack put down the mug and rubbed his chin with hopefully the arm that scratched his head and not his ass. He thought about how the total on his student loan went up last month -- his payment was all for interest, never for principal. He thought about how many times he’s seen the inside of this cubicle, and the computer monitor, and the mug, and Jim. He thought about the city beyond the unending ocean outside the window.
He sighed. They weren't going to get rich. They were never going to get rich. Grendel could never escape his fate.
"Oh, BI-nance," Jim exclaimed, enunciating clearly and slowly. "Like FI-nance, but... bi? There are two? Two what?"
Jack's tentacles sank before he thought of it. Just as they touched the floor they tensed then pushed to lift him out of the damned chair and upright, to his full stature, well above the tops of the cubicles around him. A wave of muscle rolled through one, from the far tip of his appendage up through his body to the top of his head, moving as much as his stiff form would allow. Those waves followed through each arm, eventually picking up a rhythm and shaking him minimally then soon to a full sway then a movement. None of his arms moved in unison -- they never did (why he was left out of the consortium, which led to this job) -- but like scratching his ass, suddenly Jack didn’t care. He was moving and for the first time in a long time it felt good. No more free than he was when he clocked in but this proved that he could move, no longer stuck in that cubicle for eight hours and a lunch.  Before Jack consciously realized what was happening he was twirling and shimmying and boogieing and moving out of the cubicle and down the walkway down the middle of the office. He didn’t look to see where he was going. He just knew that he was going. Dr. Jack was moving, at last.

Monday, September 18, 2023

Waydown #23.09.18

This one might have taken as long to edit as the last one but it wasn't as much of a pain to do. Maybe it's just smoother because I have the process down (or I'm not bothering myself with how much work it is).
Usually I list my reviews in the order I write them, which is also the order I read them. (Books first, comics after. Consider it giving the comics prominent placement for when anyone really starts to dig into reading this.) This time my instinct told me another order. I can't explain why but you won't tell a difference anyway. (I even forgot what it was.)

REVIEWS

White Noise by Dan DeLillo. I used to think Delilo was a crime writer, since Underworld came out when I was old enough to know about crime-fiction books but too ignorant to think that a book with that title might not be crime-fiction, but I assumed his work would get over to me if it needed to. And then of course the connection to the Airborne Toxic Event (great band!) but that still didn’t draw me to him. Then found this one in a pile of Sweetie’s book from school (in the ‘90s) and I put it on the bookshelf, which is also an entry onto the list to listen to as an audiobook (which can take a while, but every once in a while comes up a lot faster than I’d planned, and certainly sooner than I’d have read it in print). It took the movie coming out -- less than a couple months from finding out about it -- and a Baumbach movie we'd want to see eventually anyway, so I had to get the jump on what it, and apparently that’s what it takes for me to finally get to it. So it became one of my weekend audiobooks (competing with City of Quartz and Clandestine -- I hadn’t had as much weekend overtime at the job to get through some of these), and it only took a few shifts (around Thanksgiving weekend, when I got doped into working last-minute). It was taught in school (and UCLA, no less) so it has to be a classic, and existing entirely in our lifetimes, so let’s call it modern too. 
It’s quirky, maybe before books could be so quirky and taken as legitimate, but the voice is solid. The part with the airborne toxic event actually isn’t the main thrust of the story (though it looks good in a movie trailer) but only the middle third, and actually fairly separable from the others. The first third is a lot of set-up without a lot of motion, but it charges along so consistently that it’s easy to get through a lot of it and realize not a lot has happened. Then the last third is resolution of the events from the cloud, but divided existentially as its own event instead of just carrying on from what happened in the middle. It’s a weird balancing act, but it’s a weird book. The main element going through the whole thing is the amount of noise -- there’s a reason it’s in the title. This was an early comment on the amount of material and crap floating through our lives, and how even the core of the important things that have made and currently make us just mix with all that, until it’s hard to decipher what’s real and what’s junk, and even challenge if it can or should be separated. This was revolutionary in the ‘80s, and it’s been copied plenty in the time since, in many forms (though not as a theme in the movie, but making it a visual thing there would be repetitive and exhausting). To call out the overabundance of modern life and the American overflow of stuff in our lives must have seemed like a call to arms, if its quirkiness doesn’t minimize its message. It's got a lot in it, probably too much, but that's the point. To study it would be to risk limiting how much to get out of it, digging in to what is guided, rather than admitting to the overwhelming flood of ideas. For it to be contained in just a book is to be gracious, since we already have enough noise to deal with IRL.
Retroactively it even becomes a comment about race, which might not have been one of its original intentions. But that’s also “white” in the title too. It’s a raft of white-people problems -- which were just problems back in the’ ‘80s -- and this book has existed for quite a while on the assumption that its issues and themes are universal (surely assumed by white, male critics). It’s hard to get around how white the book is, unless that’s just the default of perspective, but race becomes an issue when it declines to make it an issue in the first place. The movie tries to retrofit this before it becomes a bigger issue, but it too easily becomes the modern norm of a diverse cast as a matter of fact, without making a point of making it all white, if that’s considered an express issue (or non-issue) from the book. It certainly transplants it from the period when race wasn’t the same issue into a time that’s running a red queen’s race to be all-inclusive to everyone, but maybe for marketing, kowtowing to rules instead of the art. It’s nothing that’s fundamentally lost from the book in the adaptation, since the book has themes to burn, but it seems in disregarding an issue it’s making an issue from an adamant non-issue. Though if it can be overlooked, the movie also gets Don Cheadle (in the role of the only person that could possibly be considered remotely non-white, a Jewish fellow) but then loses the balance by having Andre 3000 and doing nothing with him (but teasing us with cookies).
If we can look beyond those issues and just take the characters as typical Americans we can also say it’s not much of a character work, since they get lost among all the crap anyway, and any possible arcs are quashed by just existing in the daily grind when we’re simply existing in the same place without a huge progression to anything else that we might have in dreams (which the book is also sparse on, to drill in the misery of living). The only connection to humanity is the life-preserver of familial relationships and chance friendships, to dig through the junk and find that anyone else is wandering through existence in exactly the same way. Everyone is on the same level, no better or worse, all just languishing to such a degree that even a major event can’t cause more action than just running away from it, then running back to the prison of regular life (a bit reflective of the pandemic and post-pandemic life, making this even accidentally commentary on modern life, for as far as it goes with it). There’s some action at the end but it’s a jagged edge of a resolution, in its own world divided from the movement of the second act, and aspiring to a charge of sleaziness after the cleanliness of family, and missing its mark. It also finally takes aim at religion as a tacked-on chapter, like a latter idea that got threw in, and it’s too much too late and loses any grounding among the noise. The movie manages to make it clearer (from something too easily forgotten in the book) but it can’t do anything with it and seems dutiful to the source material, in the same place as the book as being extra junk thrown in that just drags it out. Though the movie has the thrill of popping visuals where the book only gets monochrome words (and a comparable cover, which is appropriate), the movie doesn't go as far as the book does, just an adaptation of an “unfilmable” work (which barely exists anymore, and now is just a challenge for someone to call something "art" by proving it wrong (or make an admirable failure by trying)).
(My post about the movie is on my Facebook feed, posted February 14, 2023. To be fair, and because it’s relevant in experiencing them both as I did, it references the book as much as this reference the movie.)

Lord of the Flies by William Goldman (audiobook). The Kid had to read this for school so I got to it too. ( I decided to skip Hamlet, her next one, since I didn’t want to get into the deep study of Shakespeare that I’ve done elsewhere. And she had trouble with it and I’m not sure I could be the guide through it she needed.) I recall the 1990 movie being a big deal when it was out -- and when I was in a good high school English class -- and I still missed it. But out of everything I’ve read for school (mine or someone else’s), this feels the most missable. Maybe I was burnt-out on abandoned-island stories with Robinson Crusoe or high school-level books after Animal Farm, but it didn’t grab me. And while I was in it I happened upon an article where Stephen King said it’s one of his favorite books. It’s got a bunch of great themes to explore, but it seems like a lot of them have been done as well elsewhere, especially with books that have aped it. That any story about anyone younger than an adult becomes coming-of-age is so worn it's a cliche, and this might be the granddaddy of them all. (Why is it a character arc for a kid becomes a coming-of-age, but one for an adult just means they keep being an adult (and probably a crappy one)?) Ideally the kids learn something from it, especially when those lessons become fatal, but the ending is a cop-out when the deus ex machina saves them all equally and presumably they're all reset (except fort the dead ones). There might be conflicts between the two sides of boy son the island but morality leads to taking the good one, which also becomes the weaker one (possibly another theme). The themes are so heavy and thick that it’s hard to see around them to see some actually solid characters. There’s some intrigue to it, but mostly it’s about how crappy people can be to each other, especially adolescent boys. And the ending is a cop-out. It seems like a trick to be a boys’ adventure tale to grab high school kids, then couch a lesson in there and show how that fantasy wouldn’t or couldn’t work. Would any kid act any different if the story were actually happening to them? And how much does an adult get out of it when they can see through immature actions and boy-age groupthink? King still gets something out of it, and that’s probably saying something, but it’s hard to see how much of it applies to older people or the world outside the limits of an island. Unless adults really would revert to being asshole kids if abandoned to their own devices. It makes for a good story, and it’s solidly written, but it seems like a chore to decode all the metaphors and allegories just to get through (which make it perfect for school but not much fun to read on its own). Also, it gets plenty dark (darker than you’d think would be allowed to kids. But it’s a classic).
I got the audiobook version read by Goldman, though there are surely plenty others, maybe some read by real voice actors, but I figured the purest version would be the one read by the author himself. He doesn’t have the talent of a voice actor, but it’s not offensive, and he knows the story well enough to give it any kind of nuance. (Maybe also credit being helped along by  the audiobook’s director, a position that surely only very rarely gets any recognition.) He also brings his reading close to the material itself in not being much fun, but it’s a commendable job, especially for someone unqualified. He also reads a short essay as an introduction that includes some of his story choices that's worth getting explanation of obvious issues it's always had. This gives an unneeded context, and one possibly not included in a print version (which would be a bonus to have it but also gives it a different perspective from the forced exposure to it), but it’s an added dimension to get an explanation why adding girls to those on the island wouldn’t be the same story (or even work as any story) (though surely it’s been long enough and this story is known to the extent that someone has done a version of it with an all-girl island).

Invisibles (DC/Vertigo); Anarchy For The Masses: The Disinformation Guide to the Invisibles (Disinformation Books). It’s not a big surprise that Morrison ever had enough pull to get their own creator-owned series to be published by DC (under Vertigo), but that it had happened so long ago, before All-Star Superman and New X-Men and the TV stuff and novels. They were a big star then (relative to comics), though still couldn’t compete with Moore, who was active at the time (though not at DC). Invisibles could have been Morrison’s magnum opus if they planned to do nothing else after it, and it’s clear they had free reign to do exactly what they wanted with it and take it where they wanted to go (even if and when it wasn't a great idea). Being guided by whims and over-research isn’t even its weakness, since at the time it was being published it must have been a thrill unlike anything in comics if not all of pop culture to see where it was going and where it would end up. There wasn’t anything else that had been like it anywhere and it was exciting. The problem with the series is looking at it now from a perspective over 30 years on and how it’s aged. The more of-its-time it was, the worse it was going to look later on, much like fashion. It was built on the white-hot conspiracy-theory craze of the '90s, which funneled into a greater fear about the millennium bug at the turn of the century, and when that wasn't fulfilled it instantly fizzled out and with relief and the Internet to dispel those fears (sometimes even with legitimate research) we moved on and found new distractions that didn't even always involve paranoia (for a while at least). Invisibles and its closest cousin, The X-Files, used as many of those conspiracy theories as they could fit in, and did it with some dexterity and action to feed the anxiety of the time, and emptied their loads right at the end of the movement. Morrison’s greatest prescience with the series was predicting that it was all going to culminate at 2000 and peter out immediately after, so they crafted the thing to go to that and be done. But that’s also the only positive thing that can be said about the ending.
It started out with great promise, with Morrison showing they could set up a foundation to present all these crazy ideas with some good characters that he crafted with care, going into their origins after a splash of an introduction (sharing a P.O.V. with someone also brand-new to this fantastical secret world that was supposed to mirror our own, and angsty about it, reflecting our own relation to it and the general pissiness of the early ‘90s), then a forgettable first adventure, before disregarding most of those histories before pivoting to more action and a stronger through-line in the second volume. The characters (hesitating to call them heroes since that would imply some kind of moral stance and not devices to advance the crazy ideas) are some of Morrison’s best (even as tools) and most original, even when they were more known for using the corporation’s toys rather than their own. In predictable fashion, Morrison even inserts themself into the story, as the leader and aspiringly-sexiest of them all, a vacillation between slick spy and rough hooligan, that would have been an ill-advised idea (Morrison’s previous attempt to ingratiate himself into his own story -- as The Writer -- was unceremoniously knocked off in a Suicide Squad special), but they were able to do what they wanted with their own series (and they paid for it later, if you believe their spiel about the grave health misfortune that mirrored what they did to that character in the book). The other characters work well until they pick out only a few to carry on, then leave mostly just one (the replication of theirself, of course) to take it to the dregs that are the finale.
The second volume (since these have to be separated to provide for a new #1, a cheap ploy to reclaim interest that disappears with the very next higher number) picks up as an action-adventure romp in the usual tradition, with the characters solidly set up to run among the ideas (enough that a sexual coupling can be an amusing surprise), mostly just as ciphers to expose some nutty research based on the more relatable America and give Phil Jiminez some action to draw. (The original plan was to have a different artist for each arc, which would be as frustrating to have to get used to a new basis for the visuals as it would be compelling to see such a range of art every few issues, but that fell apart when -- surprise -- it was a headache for the editors to schedule. If they were going to go with just one artist then it should have been Jiminez, who could have handled any of it even if his stuff was slightly too sober, if he could have kept up with interpreting Morrison’s kooky ideas and abhorrent schedule, and losing him was probably the greatest failure of the project, and something it never recovered from (but still got to drag it on for plenty more issues, most of them not great, and more than it needed, just to reach 2000).) It whips through as many nutso ideas as it can, predictably getting to plenty of time travel (though by the time it gets there I was so exhausted by the flood of out-there theories that I couldn’t even care to hate time-travel stories like I usually do). It gets to be far too much, and looking at it now it’s too much that got disproven or was silly even then. It might have worked back when with so many ideas floating in the swamp but now it’s just a lot of research that can’t connect to the narrative and some roads that go exactly nowhere. The second volume could have done well with a stack of great action/adventure mixed in with wild ideas and a whole lot of time-travel, but it always feels like it’s too restless to get somewhere and it’s on a schedule to get somewhere exactly on time. So the third volume stretches out so it can land the ending right at 2000 -- maybe the reason Morrison went off-schedule so often, since they (and possibly only they) had the time-table in mind and knew there was room before getting to the end just right. I shudder at the thought of the scheduling nightmares for the editor(s) (or with anything Morrison does, which might be why Vertigo -- and pretty much anywhere else -- is so spotty with their stuff). The third volume seems held together only by the wild ideas, going a distance from what came before but not going anywhere with the mileage it had accrued, and could have used a dumping of all the unused ideas just to have some substance. Instead it takes one character (guess which one) and reinvents him (or is it them?) so they can be around for the finale. Some artists got juggled around to make something of what there was, which was a waste of Philip Bond at a time he could have had some wider cache, and the last big project from the Pander Brothers, which only could have been more.
It’s almost unfair to call out an flop of an ending, but it has to end somewhere, and for what it was it deserved better than an unceremonious canceling leaving off what could have been, though that could have built a legend to the project that it didn’t have even a day after the last issue. The year 2000 and Vertigo and even Morrison were already well beyond the series, and there were plenty of other ideas out there. Morrison laid it all out but the most explosive thing they might have done for comics was to show how limiting the form can be, especially in those early years of the really sexy technology taking over our lives. Morrison might very well have been ahead of their time with this, but it didn’t do much of anyone any good, and now it might miss its window of ‘90s nostalgia. The culture and the technology might have even caught up to it enough to do something with it in another media, except for The Matrix constantly jumping in front of it getting any attention, and its karmic punishment burying them both. There could be a good remix of the material, if anyone wanted to put that much effort into it, and it could work today better than it did then (even the culture catching up to it and forming around it makes it pedestrian), but Morrison has gone on to all the other ideas (none as crazy but a lot more digestible), leaving this thick volume of imagination left to rot like anything else that isn't actively toyed with.
No series should need its own study guide, but someone actually went to the effort to put one together (something I found almost by accident in the small press area at the San Diego Con). It’s basically a book of footnotes for every panel from the entire series, and possibly more research digging up Morrison’s sources than Morrison did for it (which could be possible). That much research is probably unprecedented in comics (though it’s great seeing someone make the effort to do it), though it doesn’t go far since most of the audience is men weened on the most mainstream superhero comics available. This might have had a better market, and maybe even Vertigo could have taken it there, but not in the pre-Internet days (which, even by 2000, the world still was). There could have been people for this series and these ideas, but by the time there was technology to reach them they had moved on (particularly to do their own research with the infinite tools of the world-wide web). Any book these days is a relic, but this one is a printed database of the surface details of Invisibles. It can’t be responsible for the ideas the series tried to penetrate, but each issue studied features some commentary that stays thankfully brief (but gives the writers -- it takes two -- some voice of their own in the project) and snippets of interviews from editors and artists which are specific to chapter’s situation but too brief to draw an artistic context or any personal view from the interviewee. Alas, there is very little exclusive art, maybe just the cover (though it’s by a pre-fame Frank Quitely) and the spot illustrations inside probably appeared elsewhere first (though it’s nice of Chris Weston to allow so much of his own extra-issue stuff). The meat of any aspiration for such a work is for Morrison themself, a good chunk of an interview. It’s as exhaustive as anything, and the reason to get the book (if it’s not online, which it probably is). It might as well be the last word on the series and maybe it gave Morrison the opportunity to empty their head of the project and get some closure from it, for as much as they put into it and as much as it took out of them. Though for all that iffy magick and personal drama, it's now just a minor footnote in Morrison’s life, as they got to another level of artistry and popularity before long. It could be argued if the better stuff they did after was just the progression of an irregular but ever-upward trajectory of a rich imagination and presence among the zeitgeist, but they didn’t seem to approach such wild ideas later on, from getting older or towing to the machine or taming impulses to go farther with less, or instead being to cautious of being tamed by them again.

Get Jiro! (DC/Vertigo). Sometimes I’m interested in creators outside of comics doing comics. Most of the time, writers who didn’t learn to write from only comics can bring something new to the form, though there’s always the chance that they’re doing a vanity project trading off their name and it won’t go far because their bigger gig is elsewhere and even writing comics can be work, no matter how much they loved them when they were a kid. (I’ll still hold that Gerard Way was better for being a rock star than a comic writer, and that the first volume of The Umbrella Academy was deserving of acclaim but a fluke.) Anthony Bourdain seems like an odd choice to do a comic, from a field that’s not even tangential to comics, but he was also the big name. Get Jiro! is certainly a vanity project -- though better than tossing off the Batman story he’s been dying to do his whole life -- but it's a book just like any could be. Stretching his talents beyond memoir is risky, but with something as marginal as comics it can only go up, and he got a reason to go to Comic-Con (for work). Creators outside of comics can also bring their own background to it, though cooking is a challenging genre to bring into a graphic medium. Of course it doesn’t work but the ambition is exhilarating. No matter how story-worthy the culinary arts have become over the last generation, even becoming something of a spectator sport in however they’ve been able to do that, there’s still no way it could work in a comic. Though it’s confounding that cooking shows have ever been a thing, since the most prominent aspect of a dish is a taste, which doesn't translate through a screen, so what is left is the far-distant element of presentation, and at least television is an animated medium, whereas comics have the added filter of the pictures being interpreted by an artist. There’s really very little point to it in the first place, except to do it. And Bourdain had the pull to throw in the experiment just to see how it could fly. But as much as drawn pictures of real-world food don’t work, they’re at least an attempt at making it work, and tons better than the stale fighting scenes and a leftover action plot. There’s even something resembling a cyberpunk setting, but for as much as it is present it means nothing; this story would have lost nothing by being set in the present day, and would have been more accessible, for as much as the unwieldy writing makes the environment essential in the first place. The art doesn’t save it but it’s enough to look at, more from the Geof Darrow school of hyper-detail and clean, thick outlines that has always been one artist less than needed to make it a really tired style. They did a second volume with this character (so buried that I didn’t even know it existed until I was checking in with Goodreads, which might show how much value this whole project had), so at least the one book wasn’t just an itch to scratch and getting someone else to pay for establishing the IP, but I might not try so hard to dig it up. (As it is, this book was a gift to the wife since she was a Bourdain fan, and she never read, or needed to read, it.) Bourdain did some other books, so maybe he had some commitment to doing some comics, but, sadly, not a commitment to life. Maybe he could have eventually made something of bringing the culinary world to comics, or he could have overcome needing to put that background with cooking into something he was writing (challenging editors who think they know what will give a book enough credibility to sell, in addition to the celebrity name). The world can miss the man and probably not this particular work, but it was great that he could do it, and even risk ambition to actually do something new for once.

Scarlet Witch (2016). Of course a cash-in to connect to the character being in the movies but she’s so rich -- in powers and connection(s) to the Avengers and the Marvel Universe then the X-Men, as well responsible for more recent tragedy (not for the in-world events of “House Of M” but just that it had to exist) -- that it’s a surprise or a shame that she hasn’t had her own series (at least that she didn’t have to share). They even put a good writer on it then the resources to have an unconventional art scheme. Though Robinson might have been going cheap, as the stuff he wrote for hire could be pedestrian enough to betray the much greater stuff he did when he had the freedom to guide it (making him a bad fit for recent Marvel or DC (except that they pay)), and this becomes another example of a series that just couldn’t catch fire. It’s a study of Wanda Maximoff, but divorced from the MU connections she’s had through mucking with her history 
unnecessarily -- since a Marvel character can’t be proven until their histories have been so thoroughly revised that they’re unrecognizable beyond what is arbitrarily allowed to stand or redone in the movies -- until she’s left as an Avenger trying to prove her own value, even though that would only be needed, and even then tenuously, to make up for wiping out the mutants, which they’ve already undone anyway. So it’s some kind of meandering adventure tale where she goes in search of herself through her relations to the world, yadda yadda yadda. It strides through its 15 issues like it wants to go somewhere but doesn’t go far. Maybe a few guest-stars beyond the most obvious appearances of Quicksilver and Agatha Harkness -- so stale that it seems like those stories have already happened -- might have grounded it, but as it is it’s some dour chapter and by the end she decides she can finally call herself an Avenger but it sounds like something that didn't need to be said. Even worse is that they can’t get the powers right: Her actual powers, and the ones she had from the beginning, were in manipulating reality, which can be a lot of fun, and often done well with her early on even if they (including Stan himself) couldn’t always get them just right, but done so rarely (except for the Mage RPG) that they're too abstract to really sync with her, and eventually when they couldn’t understand powers being so weird (even though they’re not), her abilities just melt into her being a standard-issue witch, which is a dull miss that doesn’t even try, but it’s also what they aimed low for in the movies so it might as well be canon everywhere. Such a great power set, and something that could have really made her come to life in the MCU (or at least give her a pulse) but instead she’s left as this, as if her own series has to be an explanation or an apology. The concept for art teams is ambitious: a different artist for each issue (and generally one without an inker). It’s a sharp idea, for the diversity and range of work that could enliven each story, even if it’s probably an active torture for the editors who have to coordinate all that, and it could have been a minor landmark if they had pulled it off. Unfortunately, the artists, while often having surreal styles, don’t ever gel issue-to-issue, and aren’t always great enough to conquer the inconsistency. Kudos to them for avoiding the easy and accessible artists that are used to fill in for an issue with a similar style to the regular artist or are unchallenging enough to fit in easily, but many of their picks are too distant from mainstream comics that even when they work just barely for an issue, since the individual stories aren’t strong enough to stand on their own, there isn’t any carry-over to the next issue. It’s the kind of thing they tried to do for Invisibles, and they couldn’t even do that between story-arcs (though that was more for Morrison’s defiance of the schedule). It would be too bad if they didn’t try it again somewhere else, no matter the anguish to put it together, but hopefully they can find a more deserving and compelling story to carry the visual changes, and a main character that wasn’t already obligated elsewhere and mangled beyond recognition. At least the covers are good (by David Aja), and all the better for being consistent (if the tri-color scheme looks a lot like swiping the White Stripes).

Squadron Supreme: Death of a Universe (Marvel). A collection of the few Squadron Supreme stories that came out after the classic mini-series, the story which would have established them as the grand heroes they could be, but since it didn’t it probably means that it was never meant to be, yet they still had their fans (which may have only been me and Mark Gruenwald) It includes the graphic novel (after which they named this collection, since that was as good as anything). It was always unclear what Marvel’s mission statement was with the graphic novel line (which was even numbered, even though they weren’t sold on the newsstand), whether they were special stories firmly in continuity (the death of Captain Marvel) or creator-owned properties that didn’t have a longer Epic deal. Instead, it seemed like they were available to any artist who wanted to work in the comic-box-hating landscape format, which could be befitting a more prestige story (but not the prestige format), but confounding being reprinted in the traditional form. The reformatting in this book -- with half a page of gutter at the top and bottom -- is second only to the transfer of the colors to modern techniques and paper stock, not to mention Paul Ryan’s art that looked staid and stale even then. The story is basically a Crisis on Infinite Earths retread shrunk to the smallest scale and stakes, even though its point is to kill off the Squadron’s universe and leave them stranded in the Marvel Universe so they can find a better reason to exist. The fact that it was given the vaunted graphic novel treatment is the only expression that it’s important at all, as if it was part of Gruenwald’s contract negotiation to get to write a graphic novel (though it would have been worth it just to let him keep writing Captain America). The consequences are negligible, save as explanation why they aren’t actually the Justice League analog they’re supposed to be. Gruenwald adamantly refused to take them down that path, even if they suffered for it, since without that distinction they were just another bunch of superheroes without much reason to exist. Their purpose was to be the big DC heroes in the Marvel Universe, which might have gotten old (or sued) quick, but they didn’t give it much in the way of legs from the beginning, and efforts to go back to it (random appearances, Supreme Power) still couldn't do much. It could have been fun, but instead the characters wound up as a broken bunch of superheroes that seemed victim to bad dice rolls to arrive at where and who they were. The GN is basically a sequel to the '80s mini-series, and this book is basically a companion volume, and could offer something only for the big fans (who aren't there for the the DC heroes, so it's hard to know what they're loving (which includes myself)). A ‘70s Thor fill-in issue here shows them in even worse condition, as a crowd of dimension-hoppers showing up at random moments, but it also speaks to the dearth of ideas for superhero books at the time. There’s also a latter-day Avengers Annual from the mid-’90s when Marvel were really doing anything to make anything stick, and it’s completely forgettable (and not even written by Gruenwald).  Seeing how many times they’ve tried to revive the Squadron -- including the recent mega-event where they replace the Avengers (which couldn't even earn my interest) -- but failed shows how broken the concept is. But if they’re really desperate to do something with them, they could do worse than that Justice League-duplicates idea. Or we can wait to see how they do it in a show and what kind of balls it will have to go all-in on doing something with what are basically DC’s properties.

Young Avengers: The Children’s Crusade (#1s 1-3 collection) (Marvel). One of my obligatory buys for perusing the comics shop, assuming this was just a collection of three issues, as self-contained as Marvel can get in its continuity. How many issues would a search for Scarlet Witch need to go? I assumed it was just that mini-series but I didn’t know and got it anyway. No, this went nine issues -- six more after this -- so it’s only the first act. That might as well be an event, or a whole series for as long as Marvel cuts off some of their books (and maybe they did for this). So of course it’s the appetizer, not the main meal, and even though it ends on the precipice of some action, it’s not really a cliffhanger or a surprise reveal on the last page. Not enough to rush to get the trade that has the rest of the issues (despite what Goodreads thinks I have) but I’m a completist so I might as well. Marvel only puts out a taster to entice for the rest of it, so I guess I fell for it. In for a penny, in for a pound, I guess.

Convergence: Blue Beetle (DC). DC had some kind of crossover a while ago where a bunch of their characters from all worlds and times fought each other in gladiatorial combat. Or at least that’s what I got out of it, and it wouldn’t be surprising that they conducted an event so one-dimensional and inconsequential. This apparently gave them leave to put out two-issue stories continuing long-canceled series, which might have been a good idea if it was a new one, but they’ve already done it at least once, more than enough to block just tacking on the next issue again, making it confusing how these float without being connected to the original series (and not featuring the characters in their own stories as much as the series) and for that to lead to showing how barren for ideas DC is to add anything special to a concept so flat that anything would work. But they got me to buy new issues of Blue Beetle. There might have been some nostalgia for the issues that my brother would get (just because I was getting comics, and somehow he found something in Blue Beetle), but whatever happened, I fell for it, and was justly punished by two comics as lame as the concept. It can’t even get by with appearances by Captain Atom and the Question (and I would have bought it for the Question in the first place), and fighting a newer-than-classic-but-better-than-anything-they’ve-done-since-yet-buried-now version of the Legion of Superheroes, somehow missing them on the cover, giving more prominence to Blue effing Beetle. Whatever.
Update: After also getting the Batman & the Outsiders, Justice League International, and The Question add-on books (from numerous series I liked back in the day), it's clear how mechanical and devoid of inspiration the whole concept was, if only from how they're all structured the same: the first issue is a refresh on the characters from the height of their popularities, then they're told they have to battle some other familiar characters, and in the second issue they fight. They are all the same, and equally lifeless for it. At two issues it's not enough to really get into any character, especially any deeper than we already know them, or to get a compelling story going when most of it is just a fight scene (so long a cliche in comics that now it's been able to come back, far too easily). There's hardly reason to revisit those characters, especially when they've probably already been brought back if they needed to, and newer versions can have fresher stories (at least potentially), and when it goes to a fight scene that  leaves off on the last page to lead back to the main Convergence mini-series (which has even less reason to find, even despite Tom King having something to do with it) then is going to get wiped out of continuity anyway (which seemed the point of a faux-Crisis plot (as if DC would do anything else)), it's all pretty pointless. At least the extra issues from the "Darkest Night" event connected back to the original series (at least in numbering). I'm a sucker for self-contained stories and wouldn't even be wounded when they're not always great, but it stings to be taken by such a lazy gimmick.

Fleetwood Mac: 40 Years Later: John, Christine, Stevie, Mick and Lindsey - Together Again (LIFE). A grocery-checkout-aisle impulse buy (a very rare instance, especially for reading material) from some years ago (since the timing on this is important, in view of what happened after this was published) that got shuffled into my pile(s) of magazines and eventually became a bathroom read. It’s a breezy scan of the history of the band, from the very beginning, giving as much weight to the pre-Lindsey & Stevie years as if those are a necessary base to build the rest on and Lindsey & Stevie aren't the main thing that anyone would read this for. It might lean toward unauthorized since there are no interviews with the band members or anyone close to them, and much of it could have been collected from other sources over the decades, but it's also a collection of pictures and a scattershot narrative of the high points of the band, not horrible for a casual fan who wants to know just a little more about them (or wants their grocery trip to have been more substantial than picking up the usual provisions). I count myself as a big Fleetwood Mac fan (as much as anyone could be when they were three years old when Rumours came out), but even I find it hard to care much about those early years, which accounts for almost half of the entire read, even though that’s mostly just to trace the constant rotation of the band members (even more than the later years). It says that the early formation of the band had some hits in Europe -- enough to bring them to America (and their fateful meeting with their future members) -- but it's easy to assume that none of that stuff would go beyond obscurity if not for what they would do later with those new members and how much further they would get to go. I still have never found a reason to discover any of that stuff (as I can’t necessarily be drawn by only the reputation of a rhythm section without the more important components). The read is selective about its amount of detail since it’s only a magazine but it slows down at a few select points, like a track-by-track dissection of Rumours, which is surely only collected here after being scattered trivia anywhere else. It also tends to take Stevie’s side and makes her to be one of the chief creative motivators of the band, possibly more than she deserves when compared to Buckingham, who gets a shrift as short as hers is long, as if the read feels it has to take the side of one of them. (And I would ask why anyone would ever have to do such a thing and why can’t we all just love them as a band equally, but you know I take Buckingham’s side every time, even to equal Stevie.) Its reverence to Rumours is clear (though playing to the market-goer who would impulsively pick this up without needing much familiarity with them anywhere else but the hits), then casually dismisses anything else, including dissing my beloved Tango in the Night (savaging a few deep cuts and not mentioning its solid details or importance in the band’s history) or the criminally-underrated (and Buckingham-driven) modern classic Say You Will but also doesn’t get to the non-Buckingham stuff (which, predictably, I will not side with) or the scabs in the band during that era (after giving as much attention as it can to the players from the early days). And the story it fashions probably wouldn’t even be altered if it hadn’t been published before Buckingham’s firing (in 2018) since it would take the other side, but for what it is it can revel in the high points of a monumental band during one of their modern bright spots and appreciate that they would come back together at all (now completely rubbish forever more (as C. McVie’s death occurred in the time just before I wrote this)). There are surely better and more complete time-capsules of the band and their history -- as if the music wasn’t enough (not just as a document but for all the interpersonal details they boldly included as part of their songs) (though the article in the October ‘97 Rolling Stone issue was more focused and complete) -- but this is fine for the casual reader who hasn’t ventured too far with the music but might also be old enough to regard (or know) the stuff before the stuff.


What I'm Listening To When I'm:
...Sitting at the main computer (at home, working or otherwise): The main iPod (we'll call it #1), which has a playlist of albums rotating from a long-running list (for all: always a single playlist, for ease of removing tracks and not repeating anything I've already heard; an iPod restarting is a huge pain since I have to then hook it up to the computer to make a new playlist with the played songs removed so I don't repeat anything I've already heard); set on shuffle for songs.
...Driving to on-site work: The new-stuff iPod (#2), which has all the newest albums I've gotten, on album shuffle (though in order that I found them if I'm listening to them for the first time).
...At on-site work or working from home, waiting to get into the day, up to the first potty break: iPod #1.
...Working, doing roto (a fairly automatic task): Articles saved to Pocket, listening with @Voice text-to-speech (generally in tags I've made ahead of time).
...Working, doing anything but roto (requiring more attention and brainpower): iPod #1.
...Lunch, on-site or at home (while editing/posting, some lite writing): Groove Salad on Soma.fm.
...Lunch at home on Fridays, while sorting and reading articles in Hotmail: iPod #2.
...Driving home from work: iPod #3, hand-picked albums skipping ahead on the list; set to shuffle for songs. (iPods are usually connected to computer once a week* to remove what I've listened to then add the next stuff from the list (though music on #2 stays, but removed from the current playlist (to be added back a month later), until replaced by incoming new albums. (* That could become the day before beginning an on-site job then the day after it finishes.)
...Driving around town while not working: iPod #2, sometimes loud.
...Driving back after dropping off kid (1 1/2 hour drive): iPod #2.
...Getting eBay packages ready to send (after 2pm on weekdays, when necessary (the last day or close to the last day required)): iPod #1.
...Making dinner: iPod #1 (though sometimes it's putting on Flood FM early (see below)).
...Eating dinner: Flood FM on TuneIn; using Alexa, volume 3. Alexa, stop.
...Doing dishes/cleaning kitchen, then into the evening: Flood FM is still on but can't hear it as well in the kitchen (since Alexa is in the living room. Alexa, stop). Might become Alexa, volume 4 then 3. Alexa, stop.
...Doing tasks on the computer after dinner, if we've already heard the weekly Flood FM guest DJ set: KCRW 24, using Alexa. Alexa, stop.
...Doing tasks (mostly making dinner) on Friday evening: It used to be KEXP, using Alexa, volume 5 (to hear it in the kitchen), (Alexa, stop), but they changed their programming in the time I was writing this and now I'll go with something else, probably a song station on Soma, or, if I'm feeling energetic, maybe Pandora (see below).
...Working on the weekend (including doing roto): Audiobook, either from OverDrive (now Libby, which might be a pain to transfer) or Audible (using wife's account); classic literature, a Burke novel by Andrew Vachhss, whatever the kid has to read for school, or something I ripped from audio CDs (particularly Chuck Palahniuk books) on an iPod Shuffle (one of the long ones, different from the one I used for running (see below), but I haven't used that one in a long while so I'm not sure if I would (it also doesn't have a screen, which isn't such an issue if I can navigate a book without it).
...Giving platelets at the blood bank: Ditto.
...Doing miscellaneous tasks on the weekend if wife is present, especially while going through Hotmail and playing Forge of Empires (but mostly waiting to leave): Soma.fm, usually Secret Agent, Lush, Left Coast 70s, PopTron, Fluid, Bossanova, or even something more adventurous just to try it out.
...Doing physical tasks on weekend if wife is gone (but especially kid is here): Metal Detector on Soma.fm.
...Doing physical tasks on Sunday morning: Boot Liquor on Soma.fm.
...Cleaning the house (especially the bathroom): iPod #2, either on iPod dock mini-boom-box (see below) or headphones.
...Taking a phone call: Low in the background, Soma.fm station where the songs don't have as many words. Might let who I'm talking to pick the station (from a photo I took of the station choices).
...Sitting in the living room with the TV off: A Soma.fm station, randomly picked with the Spin The Wheel app.
...After wife has gone to bed, writing: iPod #2, on boom-box (see below) or headphones.
...Reading (comics, usually single issues), before bed: iPod #4 (an iPod Touch, as it might have been known, or a proto-mini-iPad, which I've only ever used for music), which has songs downloaded from an e-mail circle with music-knowledgeable friends (since defunct); songs of the day from KCRW, KEXP & The Current (from Minnesota, a station that doesn't seem to work on TuneIn). (iPod #4 has a bad headphone channel so it has to be plugged into a small and aged iPod boom-box with a cord issue where it has to be fiddled with to position just right, so it doesn't go far.) 
...Having guests over: Let them pick the Soma.fm station (though it will default to Underground 80s or Left Coast 70s if they don't).
...At the gym: I'm focused on taking a class, which has its own music (often pop music I mostly don't recognize). I don't know why I'd be there not taking a class (though if I am it's in the pool, and that doesn't work for having headphones on), but when I used to have my own routine or be on the elliptical I'd have an alternate playlist on iPod #1 (and one of the reasons I still have iPods, so I can put my phone somewhere else and not need to rely on a wi-fi signal for something to listen to). Back when I used to run I had an iPod Shuffle, one of the tiny ones, which had its own playlist of songs to get me pumped. I haven't seen that one around in a while and I'm not even sure I have the cord to plug it in.
...Going for a run: I don't run anymore.
...In bed after waking up, doing stuff on phone getting prepared for the day: Nothing. It's kinda nice to have some silence for a bit.
(And somehow my Pandora station filled with my favorite bands gets lost in the mix. We used to listen to it during dinner. Now it's the one that got pushed out.)


My Top Rolling Stones Songs of All Time:
20. "Dance, Pt. 1"
19. "Rip This Joint"
18. "She's So Cold"
17. "Under My Thumb"
16. "Street Fighting Man"
15. "Shine A Light"
14. "Flip the Switch"
13. "Mixed Emotions"
12. "Get Off My Cloud"
11. "Miss You"
10. "Hangfire"
9. "Tumbling Dice"
8. "Wild Horses"
7. "Beast of Burden"
6. "Paint It, Black"
5. "Doo Doo Doo Doo Doo (Heartbreaker)"
4. "Sympathy for the Devil"
3. "Gimme Shelter"
2. "Monkeyman"
1. "Shattered"


RAVES

Taylor Swift. TSwift could have been a huge pop star and left it at that. She could have existed in her world and didn't need to cross over into mine and I could have lived my whole life never knowing that any song I heard was hers. But then I had a daughter who's right in the cross-hairs of the perfect age to be an obsessive fan (though that range is about birth to death, and not even necessarily female), and I've also existed in the world. We got tickets for the family for the concert for The Kid's (16th) birthday, and we thought we could leave it at that. We've been to big shows before, both in size and cultural relevance (the first Lollapalooza, the first dozen or so Coachellas, Michael Jackson back in the day), so we didn't think it would be much more than any of that. Then we got caught up in the frenzy that seemed to take over the world for Swift's "Eras" tour and we actually didn't mind being a part of it. Bracelets, our outfits/costumes for the show, memorizing the songs as well as we could.
It went beyond just a show: Five (then six) nights at a stadium in L.A., all of them sold out so hard that the second-hand tickets -- even the worst seats -- were something like 40x face value (we got ours when they were only 6x or so). The majesty of selling that number seems lost in simply adjusting for the enormity of it, and just relaxing into the knowledge that obviously she's that big. Her marketing actually isn't aggressive, as it too often is for most pop strumpets. She puts out songs and they just happen to be good and they're just there and her fans find them and go wild. They're not even all pop songs in the traditional sense, especially not in the way that most popular music is about being paved over by production more than being an actual song these days, and her catalog swallows the few poppy songs specifically designed to be shallow pop songs (and even those aren't that bad). Her public persona is a humble, young lady who happens to enjoy doing all this but doesn't make too too much of it, which is perfectly believable, but it doesn't matter much anyway. The fans are compelled to keep it going, and she seems welcome to serve. Such modesty, when done honestly or well, can endearing enough to sometimes turn more lucrative than desperation to make it all hit. Then even push her to be even bigger. But there's a place for her in the world, if not a need. A modest, smart girl seems an aberration these days, especially one who didn't need a sex tape to get or maintain being famous. Instead of being used by any man, she even got to use her past boyfriends as grist for her creative process. I've never had a problem with her but now she's become an amazing role model, and maybe one who can guide the girls/kids through this world of crappy culture that's in our faces every minute. For that alone Swift could be commended, but she also has some songs that are pretty good too.
For the record: Before the our week and the show I'd have said Evermore (but not Folkmore as much when I discovered I was less enamored with it than I thought when I'd usually just put the two together); 1989 has the best songs; but there's a lot of digging still to do on Midnights (but one of the richest albums in years).

My "BU" doc. I have a lot of different Google docs for different functions, but sometimes I need one just to jot down some notes, or to be a way-point between copy-n'-pasting, or write a review quickly when I have a spare few minutes, and, to maximize efficiency, I want to access it quickly. So I created a doc -- named just two letters so it's instantly recognizable and doesn't take up much room among tabs (originally an abbreviation for "Back Up" but it became much more than that) -- and keep it in my browser bookmarks so I can bring it up with a couple clicks (though I would vote for a hot-key). I slug in whatever I need then move on. Since it's a Google doc, I don't have to worry about space so I just put whatever in there and forget about it (though I'll usually go back and italicize used text, which has become my habit to do as a note that I've done something with it elsewhere (but I'll leave it as a back-up)); Google automatically saves docs so I don't have to concern myself with keeping it or not or that I didn't save when I clicked out of or away from the window; since it's all raw text going somewhere else I don't bother with formatting; also becomes a blank writing space, like a page in a notebook, especially if another window is being slow or if I haven't decided where to put it yet. It's become an essential part of my process, and piece of mind for my writing and creative endeavors, that I wonder why it's taken me so long to realize it's all I need.

Carrot sticks. Eating fresh vegetables at least once a day isn't impossible, but the intention can fall through the cracks. On days when I'm not having a meal that would normally have a helping of vegetables (I don't always count salad as a vegetable), and it's usually a sandwich, I throw in a pile of baby carrots (that will balance the pile of potato chips, right?). And if it's not that then some carrots as a snack, maybe with some hummus.

Magazine-sized & over-sized bags. When I started posting sets of comics on eBay (almost through all my mainstream DCs, thanks for asking), I needed bigger comics bags than the ones I had for individual comics. Years ago I took my single issues and put many of them in one bag, usually four or five issues in an arc or limited series, for tidiness and fewer bags to keep, but those bags don't fit trades, which I had plenty of. Magazine-sized bags fit great, and you can fit even more individual comics in them, maybe a dozen or more, often for an entire run (especially for how long most series go these days). Then wrap that with a few layers of packing tape and they're water-proof for shipping (and looks extra- professional when the buyer has trouble getting into them, which means anyone else would, and which could mean they're in better condition (good for feedback)). I can even use them with non-comics books, including hardcovers, so they've become vital for my eBaying (about six out of 21 boxes sold so far), and a bag of 100 isn't too much on Amazon. There's even a larger size, which can fit a few dozen issues in one, though I don't have any books that would be big enough to need that (and nothing is big enough for the Wednesday Comics hardcover).


Next issue I'll have something about the Beastie Boys book and Moore's Swamp Thing run. Yeah, probably better material than this one had, but if I'm going to go in some kind of order then some it just comes up when it does. Then that might be it for a while. Through making and posting these blog-zines with some regularity I might actually be mostly caught up with what I've read and the stuff I've been into (which often has another outlet elsewhere). I won't do this if I'm putting in filler just to do it. I'd like to keep it going, and I have no reason not to, so if I don't have a new crop of comics and books to look over I may be open to what else I could put in here. Maybe make it less regular. For as long as I've been doing this like this I never gave much thought to what would happen if I actually caught up with what I've had. I'm sure something will come to me.